These notes are notes I took as I was digesting a paper exploring survey research on context-aware computing. The paper itself can be found on the Cornell University Library web site, Context Aware Computing for The Internet of Things: A Survey. Before arriving at the article I had been […]
augmented reality
Is it me or it it getting easier to create location-based augmented reality resources? These days you certainly don’t have to be a developer to start building your own projects. As another exploration into collaborative location-based augmented reality, I did some experimentation with Google My Places and it’s new features, […]
Back in December I came across an article by BERG Studio, in London, which described their collaboration with Google Creative Lab in exploring what Google would be like if it wasn’t behind a screen. They were curious to bring interaction into the real world by way of a Smart Light […]
For this year’s ASTE session I’ve been looking into easy, inexpensive ways to build platforms that support collaborative, geotagged augmented reality projects. It is a mouthful to say it that way, but the important characteristics of these platforms is that they are easy for a relatively non-technical person to set […]
I’ve been experimenting with creating augmented reality layers in my free time, what little there is, and in the past few days I’ve finally been able to pull something together fairly quickly thanks to Hoppala. Hoppala makes the process of building an AR layer for any or all of the […]
AR in Plain English Yes, you knew it was only a matter of time before Commoncraft explained AR in their friendly and succinct style. The above video lists some generic applications of augmented reality mostly relying on data overlays. Apps like Layar can overlay a broad variety of information, from […]